Hello, everyone! There’s no FishPlay this week due to technical difficulties (I had to format my computer, guys), but we come bringing a game tip!
About a month ago, we added a few new blocks and items and we’ve seen that some of you are already using them for your maps, but we’d love to see more of these! So we’re going to explain you what they do and how to use them.
We also have a gamelog with all of this information in-game. Just go to Options > Changelog to find it!
Due to popular demand, we added a few coloured blocks. You can now build with plain Black, White, Red, Green, Blue, and Yellow.
Gunscape now has powerups! This is a suggestion we got a lot and we’re happy to deliver!
(View in build mode)
(View in game)
a) Quad Damage
As its name says, you do quadruple damage to your enemies during a short period of time. Pretty useful when you have a powerful weapon and you’re facing a boss! ;)
You can’t get hit for a few seconds. Good to set up near bosses or on FFA/Team maps.
c) Small Armour
You gain a small percentage of armour on top of your base health.
d) Large Armour
You gain a big percentage of armour on top of your base health.
Besides our normal jump-pad (green), we now have jump-pads for low and high strength jump. Use the blue jump-pad for low strength jumps and the red one for high strength jumps.
You can find these in the Tremor pack.
We have added new types of blocks that you can build your maps with. Some of them, you can find them in most of our themes. Here’s the list with the themes where you can find them at:
Stage Blocks (Final Fortress, Siegecraft, Too Rockin’)
Platform Blocks (Final Fortress, Siegecraft, Too Rockin’)
Corrugated Roof (Final Fortress)
Vertical Pipe (Bathyscape)
Corner Railings (Bathyscape)
Rusted Windows (Relay)
Bullet Proof (Relay)
Broken Windows (Relay)
Sloped Girders (Relay)